public class CDC_Room
extends client.Room
Room,
Serialized Formjavax.swing.JFrame.AccessibleJFramejava.awt.Window.AccessibleAWTWindow, java.awt.Window.Type| Modifier and Type | Field and Description |
|---|---|
private javax.swing.JLabel |
ChangeFirstMove_Field |
private javax.swing.JLabel |
ErrorTime_Field |
private javax.swing.JLabel |
GourpPly_Field |
private javax.swing.JLabel |
Host_Field |
private javax.swing.JLabel |
HostFirstMove_Field |
private javax.swing.JLabel |
LongCatch_Field |
private javax.swing.JLabel |
MidBoard_Field |
private javax.swing.JLabel |
MyTime_Field |
private long |
MyTime_startTime |
private javax.swing.Timer |
MyTimer |
private javax.swing.JPanel |
Name_Color |
private javax.swing.JLabel |
Name_Field |
private javax.swing.JLabel |
Name_Turn |
private javax.swing.JLabel |
NoEatFlip_Field |
private javax.swing.JPanel |
Opponent_Color |
private javax.swing.JLabel |
Opponent_Field |
private javax.swing.JLabel |
Opponent_Turn |
private javax.swing.JLabel |
OppoTime_Field |
private long |
OppoTime_startTime |
private javax.swing.Timer |
OppoTimer |
private javax.swing.JLabel |
PlayerType_Field |
private javax.swing.JLabel |
PlyTimeLimit_Field |
private javax.swing.JLabel |
Round_Field |
private javax.swing.JLabel |
Statistics_Field |
private javax.swing.JLabel |
TimeLimit_Field |
accessibleContext, EXIT_ON_CLOSE, rootPane, rootPaneCheckingEnabledCROSSHAIR_CURSOR, DEFAULT_CURSOR, E_RESIZE_CURSOR, HAND_CURSOR, ICONIFIED, MAXIMIZED_BOTH, MAXIMIZED_HORIZ, MAXIMIZED_VERT, MOVE_CURSOR, N_RESIZE_CURSOR, NE_RESIZE_CURSOR, NORMAL, NW_RESIZE_CURSOR, S_RESIZE_CURSOR, SE_RESIZE_CURSOR, SW_RESIZE_CURSOR, TEXT_CURSOR, W_RESIZE_CURSOR, WAIT_CURSORBOTTOM_ALIGNMENT, CENTER_ALIGNMENT, LEFT_ALIGNMENT, RIGHT_ALIGNMENT, TOP_ALIGNMENT| Constructor and Description |
|---|
CDC_Room(client.Server server,
client.SettingFile setting,
client.Room_SettingFile roomSetting,
client.LoginCallBack login,
client.LocalServer localserver)
constructor,初始化計時的 Timer。
|
| Modifier and Type | Method and Description |
|---|---|
protected client.Game |
getGame(client.Server server,
client.SettingFile setting,
client.Room_SettingFile roomSetting)
Client 用來取得此遊戲的 class。
|
protected client.GameRecordList |
getGameRecordList(java.lang.String path)
取得房間內遊戲記錄列表的 class(需繼承
GameRecordList)。 |
protected java.io.File |
getHistoryHTML()
取得遊戲歷史盤面的 HTML 檔案位置。
|
protected javax.swing.JPanel |
getPanel()
Client 取得房間遊戲參數顯示的 Panel。
|
(package private) void |
setGameInfo(int mytime,
int oppotime,
int errorTime,
int win,
int draw,
int lose)
設定房間遊戲時間的顯示。
|
(package private) void |
setGameResult(int win,
int draw,
int lose)
設定房間內遊戲勝負統計表。
|
(package private) void |
setPlayerColor(int mycolor)
設定玩家執子顏色。
|
(package private) void |
setRoomInfo(client.SettingFile info,
java.lang.String oppoName,
boolean oppoPlayerType)
設定房間遊戲參數的顯示。
|
(package private) void |
setWhichTurn(int turn)
設定輪到哪位玩家。
|
(package private) void |
stopTimer()
停止遊戲的計時器。
|
changeTitle, cleanDebugText, getConnectInfo, getConnectLineCount, getErrorInfo, getErrorLineCount, getGame, setAutoReady, setConnectInfo, setErrorInfo, setInteractiveLog, stopGame, topWindowsaddImpl, createRootPane, frameInit, getAccessibleContext, getContentPane, getDefaultCloseOperation, getGlassPane, getGraphics, getJMenuBar, getLayeredPane, getRootPane, getTransferHandler, isDefaultLookAndFeelDecorated, isRootPaneCheckingEnabled, paramString, processWindowEvent, remove, repaint, setContentPane, setDefaultCloseOperation, setDefaultLookAndFeelDecorated, setGlassPane, setIconImage, setJMenuBar, setLayeredPane, setLayout, setRootPane, setRootPaneCheckingEnabled, setTransferHandler, updateaddNotify, getCursorType, getExtendedState, getFrames, getIconImage, getMaximizedBounds, getMenuBar, getState, getTitle, isResizable, isUndecorated, remove, removeNotify, setBackground, setCursor, setExtendedState, setMaximizedBounds, setMenuBar, setOpacity, setResizable, setShape, setState, setTitle, setUndecoratedaddPropertyChangeListener, addPropertyChangeListener, addWindowFocusListener, addWindowListener, addWindowStateListener, applyResourceBundle, applyResourceBundle, createBufferStrategy, createBufferStrategy, dispose, getBackground, getBufferStrategy, getFocusableWindowState, getFocusCycleRootAncestor, getFocusOwner, getFocusTraversalKeys, getIconImages, getInputContext, getListeners, getLocale, getModalExclusionType, getMostRecentFocusOwner, getOpacity, getOwnedWindows, getOwner, getOwnerlessWindows, getShape, getToolkit, getType, getWarningString, getWindowFocusListeners, getWindowListeners, getWindows, getWindowStateListeners, hide, isActive, isAlwaysOnTop, isAlwaysOnTopSupported, isAutoRequestFocus, isFocusableWindow, isFocusCycleRoot, isFocused, isLocationByPlatform, isOpaque, isShowing, isValidateRoot, pack, paint, postEvent, processEvent, processWindowFocusEvent, processWindowStateEvent, removeWindowFocusListener, removeWindowListener, removeWindowStateListener, reshape, setAlwaysOnTop, setAutoRequestFocus, setBounds, setBounds, setCursor, setFocusableWindowState, setFocusCycleRoot, setIconImages, setLocation, setLocation, setLocationByPlatform, setLocationRelativeTo, setMinimumSize, setModalExclusionType, setSize, setSize, setType, setVisible, show, toBack, toFrontadd, add, add, add, add, addContainerListener, applyComponentOrientation, areFocusTraversalKeysSet, countComponents, deliverEvent, doLayout, findComponentAt, findComponentAt, getAlignmentX, getAlignmentY, getComponent, getComponentAt, getComponentAt, getComponentCount, getComponents, getComponentZOrder, getContainerListeners, getFocusTraversalPolicy, getInsets, getLayout, getMaximumSize, getMinimumSize, getMousePosition, getPreferredSize, insets, invalidate, isAncestorOf, isFocusCycleRoot, isFocusTraversalPolicyProvider, isFocusTraversalPolicySet, layout, list, list, locate, minimumSize, paintComponents, preferredSize, print, printComponents, processContainerEvent, remove, removeAll, removeContainerListener, setComponentZOrder, setFocusTraversalKeys, setFocusTraversalPolicy, setFocusTraversalPolicyProvider, setFont, transferFocusDownCycle, validate, validateTreeaction, add, addComponentListener, addFocusListener, addHierarchyBoundsListener, addHierarchyListener, addInputMethodListener, addKeyListener, addMouseListener, addMouseMotionListener, addMouseWheelListener, bounds, checkImage, checkImage, coalesceEvents, contains, contains, createImage, createImage, createVolatileImage, createVolatileImage, disable, disableEvents, dispatchEvent, enable, enable, enableEvents, enableInputMethods, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, getBaseline, getBaselineResizeBehavior, getBounds, getBounds, getColorModel, getComponentListeners, getComponentOrientation, getCursor, getDropTarget, getFocusListeners, getFocusTraversalKeysEnabled, getFont, getFontMetrics, getForeground, getGraphicsConfiguration, getHeight, getHierarchyBoundsListeners, getHierarchyListeners, getIgnoreRepaint, getInputMethodListeners, getInputMethodRequests, getKeyListeners, getLocation, getLocation, getLocationOnScreen, getMouseListeners, getMouseMotionListeners, getMousePosition, getMouseWheelListeners, getName, getParent, getPeer, getPropertyChangeListeners, getPropertyChangeListeners, getSize, getSize, getTreeLock, getWidth, getX, getY, gotFocus, handleEvent, hasFocus, imageUpdate, inside, isBackgroundSet, isCursorSet, isDisplayable, isDoubleBuffered, isEnabled, isFocusable, isFocusOwner, isFocusTraversable, isFontSet, isForegroundSet, isLightweight, isMaximumSizeSet, isMinimumSizeSet, isPreferredSizeSet, isValid, isVisible, keyDown, keyUp, list, list, list, location, lostFocus, mouseDown, mouseDrag, mouseEnter, mouseExit, mouseMove, mouseUp, move, nextFocus, paintAll, prepareImage, prepareImage, printAll, processComponentEvent, processFocusEvent, processHierarchyBoundsEvent, processHierarchyEvent, processInputMethodEvent, processKeyEvent, processMouseEvent, processMouseMotionEvent, processMouseWheelEvent, removeComponentListener, removeFocusListener, removeHierarchyBoundsListener, removeHierarchyListener, removeInputMethodListener, removeKeyListener, removeMouseListener, removeMouseMotionListener, removeMouseWheelListener, removePropertyChangeListener, removePropertyChangeListener, repaint, repaint, repaint, requestFocus, requestFocus, requestFocusInWindow, requestFocusInWindow, resize, resize, revalidate, setComponentOrientation, setDropTarget, setEnabled, setFocusable, setFocusTraversalKeysEnabled, setForeground, setIgnoreRepaint, setLocale, setMaximumSize, setName, setPreferredSize, show, size, toString, transferFocus, transferFocusBackward, transferFocusUpCycleprivate javax.swing.JLabel Name_Field
private javax.swing.JLabel Opponent_Field
private javax.swing.JLabel Host_Field
private javax.swing.JLabel MidBoard_Field
private javax.swing.JLabel Round_Field
private javax.swing.JLabel HostFirstMove_Field
private javax.swing.JLabel ChangeFirstMove_Field
private javax.swing.JLabel TimeLimit_Field
private javax.swing.JLabel PlyTimeLimit_Field
private javax.swing.JLabel GourpPly_Field
private javax.swing.JLabel LongCatch_Field
private javax.swing.JLabel NoEatFlip_Field
private javax.swing.JLabel PlayerType_Field
private javax.swing.JLabel MyTime_Field
private javax.swing.JLabel OppoTime_Field
private javax.swing.JLabel ErrorTime_Field
private javax.swing.JLabel Statistics_Field
private javax.swing.JPanel Name_Color
private javax.swing.JPanel Opponent_Color
private javax.swing.JLabel Opponent_Turn
private javax.swing.JLabel Name_Turn
private javax.swing.Timer MyTimer
private javax.swing.Timer OppoTimer
private long MyTime_startTime
private long OppoTime_startTime
public CDC_Room(client.Server server,
client.SettingFile setting,
client.Room_SettingFile roomSetting,
client.LoginCallBack login,
client.LocalServer localserver)
server - 與 Server 連線的 Socket。setting - 房間的遊戲設定。roomSetting - 房間設定,像是盤面開啟方式。login - 有實作LoginCallBack的設定頁面,用來在關閉視窗後恢復設定頁面用的。localserver - 繼承至LocalServer的 class,用來在關閉視窗後關閉 localserver 用的。protected javax.swing.JPanel getPanel()
getPanel in class client.Roomprotected client.Game getGame(client.Server server,
client.SettingFile setting,
client.Room_SettingFile roomSetting)
getGame in class client.RoomGame)void setGameInfo(int mytime,
int oppotime,
int errorTime,
int win,
int draw,
int lose)
mytime - 我方時間。oppotime - 敵方時間。errorTime - 延遲時間。win - 勝利場數。draw - 平手場數。lose - 輸的場數。void setRoomInfo(client.SettingFile info,
java.lang.String oppoName,
boolean oppoPlayerType)
info - 房間遊戲參數。oppoName - 敵方名稱oppoPlayerType - 敵方玩家類型。void setPlayerColor(int mycolor)
mycolor - 我方顏色(敵方顏色為相反)。void setWhichTurn(int turn)
turn - 換誰(0: 我方 1:敵方)void stopTimer()
void setGameResult(int win,
int draw,
int lose)
win - 贏幾場。draw - 平手幾場。lose - 輸幾場。protected client.GameRecordList getGameRecordList(java.lang.String path)
GameRecordList)。getGameRecordList in class client.Roomprotected java.io.File getHistoryHTML()
getHistoryHTML in class client.Room